Keywords for Video Game Studies session on TIME, Nov.17 @3:30pm

Submitted by Comparative History Of Ideas on

The Keywords for Video Game Studies graduate interest group’s (GIG) second event of the Autumn Quarter is this Thursday, November 17, 3:30-5:30 PM, in Communication 202.  This is our second public reading group/workshop of the year and will focus on the gaming term “Time.” (read more here)

There will be free food & drink!

In our discussions we will consider:

  • What are the distinguishable temporalities involved in gameplay?
  • How do games use time as a resource? To what effects?
  • How would a time-focused view of gameplay (rather than theme or genre-based focus) expand the critical conversation about games?